Hotel Reservations Open

SPLASH 2010 takes place October 17-21 at John Ascuaga's Nugget Casino Hotel and Convention Center in Reno/Tahoe, NV, USA. A block of rooms has been reserved for SPLASH at a rate of $105 per night. More information about local arrangements.

For online reservations, use the Nugget reservation page with group code GOOPSLA.

To make reservations by phone, call toll free +1 (800) 648-1177.  Give a keyword associated to identify our event ("OOPSLA",  "SPLASH", or "Association for Computing Machinery") or the group code (GOOPSLA).

SPLASH 2010 Registration

You can register on-line or via fax and regular mail up to October 16th.  But, if you register by September 16th, you can save yourself hundreds of dollars.

After October 16th you may register on-site at the conference.

OOPSLA is changing! OOPSLA has become SPLASH

SPLASH isn't just a new name for our favorite conference—SPLASH has a new charter and mission: To bring together practitioners and researchers who are passionate about software, programming, design, and software engineering to explore the frontiers of software and software practice. SPLASH takes most of its name from OOPSLA: Systems, Programming, Languages, and Applications: Software for Humanity. OOPSLA's original mission of understanding and promoting objects has been mostly achieved with the pervasive adoption of objects, though there is still a lot of work to do. But OOPSLA has always exceeded its mission—being an engine for innovation and incubating important new ideas related (even remotely) to objects. OOPSLA has helped spawn multiple technologies and conferences including the Unified Modeling Language (UML) MODELS conference, Agile, Aspect-Oriented Programming (AOP), Onward!, WikiSym, Design Patterns and the Pattern Languages of Programs (PLoP) conferences, and the Dynamic Languages Symposium (DLS).

This year SPLASH will host several collocated conferences

 

The future is becoming more intriguing with multicore computers, a variety of scripting and dynamic languages, ultra-large scale, new concepts for computing, and new societal, commercial, engineering, and scientific demands, to name a few things; and so SPLASH is taking on those challenges by providing a conference to explore them alongside collocated, externally organized workshops, symposia, conferences, and new organizations for collaborative exploration—these in addition to practitioner reports, tutorials, workshops, panels, an educators' symposium, a doctoral symposium, keynotes, and invited talks on topics in SPLASH's expanded mission.

OOPSLA, though, is not ending. OOPSLA remains one of the premier programming language conferences. OOPSLA will live on as a research conference focusing on technical papers and presentations aimed at refining and extending our understanding of objects and related technologies—and perhaps uncovering solutions to those new challenges. The streamlined OOPSLA will be one of two founding collocated SPLASH conferences. The other is Onward!.

Onward! is a software and programming conference dedicated to exploring the far frontiers of research and practice along with new ways of presenting research and practical results.

SPLASH will be the frame for these conferences. SPLASH will look for emerging trends and ideas, to bring them together to see what sparks ignite fire, and to make a place for people to exchange ideas who have perhaps never worked together before.

 

There is a SPLASH Poster to be printed to hang your office and other prominent places.

 

News & Announcements

The partial program for SPLASH is now posted. Not all sessions have been scheduled yet, and some contributions are still being evaluated. However, many aspects of SPLASH, including Tutorials, Panels, Workshops, Practitioner Reports, OOPSLA and Onward! papers, are now posted. The Onward! papers have not yet been organized in sessions, and other co-located conferences have not decided their program yet. The program will be updated frequently over the next few weeks. We look forward to seeing you in Reno.

Old News
 
 
 

2009 Highlights

Brion Vibber

Brion Vibber discusses the challenges of working with user communities, social bottlenecks, the Wikipedia article deletion process, scalability of software vs communities, new approaches to scaling communities, ongoing challenges with MediaWiki community, using git to scale the code commit process, automated Wikipedia edit filtering, flagged protection pages, and remaining challenges to face.

Watch the video on InfoQ.

More Highlights